Xarkin add-on for Blender (a4b)

Xarkin add-on for Blender (a4b)

Xarkin (a4b) is a physics-based add-on that automatically generates 3D character motion based on physics models and motion libraries. It is designed for modifying humanoid translational gaits, such as walking or running, providing animators with a sophisticated suite of tools for animating and customizing humanoid characters.

Key features:

  • Character Mappings and Pose Captures: Stores character mappings and captured poses and gaits associated with the user’s account.
  • Motion Generation Fundamentals: Generates physics-based pose data for rigged humanoid characters without encumbrances.
  • Login and Armature Selection: Facilitates automatic login on recognized machines and armature selection for motion application.
  • Mapping for Mixamo™ Characters: Automatically identifies mappings for most Mixamo™ characters and allows custom mapping for others.
  • Action and Parameter Selection: Users can select actions for their characters and set parameters for motion requests.
  • Character Mapping Creation: Includes a browser-based application for mapping characters to the Xarkin motion model.
  • Mass Profile Customization: Enables the creation of mass profiles for characters, affecting the physics-based motion generation.
  • Capture Cycle/Pose: Captures existing character poses and motions for future use or re-targeting to other characters.
  • Append Cycle/Pose and Transition: Allows appending of pose data and transitions between different motions for a character.
  • Modify Walk and Run Steps: Provides tools for modifying walk and run cycles, including step distance, elevation changes, and turning.
  • Turn Functionality: Enables animators to control changes in a character’s direction with specified parameters.