Who is behind New Media Supply?
So far I didn’t like to show myself on video, but to my surprise it’s not that bad. Well, In this un-edited and unprocessed video I show you a bit of myself. And the video will be used to promote the course I worked on for several months.
Thinkers, creators and innovators
It seems that Blender users are real thinkers, creators, and innovators. I wonder how your desk looks like. Do we see notes everywhere or notebooks half written? Maybe 3 cups of coffee, two half full and one empty? Forgot to put the bin outside? Can’t sleep because you have great ideas? Am I close?
And could it be that we are not that marketing wired? Maybe we dislike marketing like it is a bad word. The good thing is that there is a huge shift in marketing, a paradigm shift, I would say. Nowadays, we have to be authentic, show our faces. So I join and start with a small PIP on the bottom left. Authentic, collaboration, transparency are the keywords.
One good thing for us is that we are flexible as entrepreneurs. We could react immediately to trends, whereas bigger cooperations need more time. This because it needs to go through several departments.
What else about New Media Supply?
There are loads of things I would like to share, but let me start with one. Since I was a kid, I always wanted to understand the reality we live in. That goes deep, and unfortunately, no one knows it. For example, science doesn’t know if time is part of space or the other way around. It could be the time-space continuum, or it could be that time only exists in our experience. And we don’t know if time is infinite or finite. And so there are many things we don’t know: why are we here, where are we, where are we going, who are we, etc. We humans can not accept that. So we create a foundation somehow and hold on to that.
So, instead of asking all those questions we never will know, I developed at an early age a simple foundation or structure. That is a structure that describes how we humans experience reality, rather than trying to describe reality. I had that structure in mind for many years, and couldn’t find a flaw in it. But because it was too basic and simple it was not yet practical. Until I analyzed courses about marketing. I found that there was a structure missing. So together with my experience as an entrepreneur, the courses I followed I worked out a whole course.
You can find the course at Udemy. Wait until there is promotion, so you don’t buy it at full price. Check also Blender Nation next week. There will be a promocode.
If you follow the course you can also join the Discord Server: https://discord.gg/WAJkTH55Tr. And the Facebook Group: https://www.facebook.com/groups/186587493229439
I hope you see you in the course
Robert
Let me get this straight.
You made some blender plugins, and some blender tutorials
And now your going to show everyone how to “Make it as an animator”?
Dude, fucking what? Shouldn’t you actually MAKE IT AS A FUCKING ANIMATOR FIRST?
Sorry bro, But you and donut dude are fucking hilarious. Fucking Blender Gurus with ZERO IMDB credits.
Get out there and do some real world work before claiming to be a fucking expert maybe?
Animation? IMDB? I think there is a misunderstanding. Let me explain:
Hi Anonymous,
It seems that I made you upset. Maybe this helps you to put things in perspective: Before I made the course “Zen…living”, my revenue was around 800 Pounds a month for 2 and half years. Sometimes less, sometimes more. I made some addons indeed like the EV Express, EEVEE production suite, MOAS-GEN, Blocker, Quixel Helper addon, and selling other assets. Next to that I provide Coaching sessions 101 and do affiliate marketing. For me, doing that 2 and half year was good enough for me to make a course and show how other artists can do that. Now, to make a living as a 3d artist, you don’t need to be on IMDB. Here an example: visit https://blendermarket.com/products/extreme-pbr-addon-for-blender-279-2 and see how expensive the product is and how much it is sold. Calculate the revenue, 70%. And so, there are lots of 3d artists who don’t even know how to animate.
What I want to get straight, is that I am not claiming to be an animator, anywhere. In fact, I don’t know that much about animation, and I didn’t mention that anywhere. Being an animator is just one of the many things a 3D artist can do. Someone who makes a living as a 3D artist doesn’t need to be on IMDB. For example, you have addon developers, game developers, animators, riggers, etc. And you can go even completely outside of 3D: for example digital content creation (with your 3D software) which is booming nowadays. The point of the course is that artists are usually not that entrepreneurial-minded. And I was that never myself but did a lot of effort to make a change. What I want is to help other people out there that don’t have entrepreneurial blood, like I had.
Good, you show your concern on the website, and I appreciate you take the effort. The only thing what I don’t like is that you posted as anonymous.
BTW: I want to add that making tutorials on YouTube doesn’t do much. I mean don’t expect any revenue from that. And check Blender Market. Go to
Lastly, before you criticize me, may I ask what real work you did? What work I did was made several addons, 3 websites about Blender, practiced Blender for 7 years, gave coaching sessions, provided help on forums, did research about marketing styles. What is your story, posting anonymously on this website and say that everything fucks? Is that what I get for paying this website for 3 years, putting all the work on it to try all the 120 addons for you? And selling my addons half the price than others do? You are telling me that I need to get out there? I worked on the course 10 hours a day for 2 months and put all my expertise in it, and I can not ask a lousy 10 dollars? It would color you if you reply on this comment and tell at least who you are, like I am trying to show you who I am in an authentic video.