Real Time Animation Addon
The Real Time Animation Addon allows us to make an animation in the timeline just by moving the mouse. For example select a bone, press R in the addon then press R and R again. Then the addon records the movement and write the animation to the timeline.
Below you can see how I used the Real Time Animation Addon.
How the addon Works
Although I didn’t try all options in the addon, I found it already useful by just using the R button. Let’s say you have a bone selected. Then you press the R button in the addon. From that moment, when you press R (and R again) and move the mouse, you see the addon generating keyframes in the timeline. Keep in mind that when you stop moving the mouse, the timeline will stop as well. Not sure how that works, but you can later at a stop by moving the necessary keyframes to the right.
Where to download the addon?
You can download the Real Time Animation Addon on Github. As far as I remember the installation works as usual. Bare with me; If it’s not the case, let me know. I will then take a look at it and write more details about the installation. In Blender you go to Edit > Preferences > Addons > install. There you navigate to the .zip file and press install. Then enable the addon, save preferences and refresh. You can find the addon in the N-Panel.
Other addons to use in combination with the Real Time Animation Addon
The Rigify addon, already build in Blender works very nice with the Real Time Animation addon. And to speed up the workflow lighting and rendering the scene you might be interested in the EV Express addon on Blender Market. The later one, is a paid addon, but very handy. (I wrote it myself).
New Media Supply on Social Media
This website and article is provided by New Media Supply and you can find NMS here:
By engaging on Social Media you will support New Media Supply and this website. So if you have some time, thanks in advance!
[adrotate banner=”6″]
Dude I love this addon! I’ts easy to use and helps a lot with animation! I have a question, can I record rotation axis apart ( Z) without erasing the rotation data on (X and Y) like you can record position and then overlaping rotation animation and scale without erasing the last recorded data?
Hi,
I tried it, but from within the addon that seems not to be possible. But maybe you can do it as follow:
a) Go to frame 1, Press R in the Animation addon. And then press R, X on the keyboard on the keyboard and move the mouse.
b) Open the Non Linear Animation Editor. At the end of the track you see a little triangle. The tooltip says “Push Action Down”.
c) Mute the channel, see checkbox at the end of the channel (on the left).
Repeat the 3 steps for the Y axis and the Z-axis.
Then Select a strip, press N to open the N-Panel. Open “Active Strip”. And under Blender you choose: Combine.
Do this for all the 3 strips.
Unmute the channels (see the checkboxes on the left). And play the animation.
Let me know if that works for you.