PBR Bridge – How To Be Lazy & Focus On Your Art

PBR Bridge provides a non destructive, automated, texture workflow between Blender and industry standards: Quixel MixerSubstance Painter & ArmorPaint.

It’s amazing the amount of time I was able to save from tedious manual tasks! You can forget about model import / export, baking material IDs, joining meshes, creating shaders or applying modifiers and you can Just focus on your art 😀

You can simply go back and forth between Blender and your texture software to retouch your modeling, UVs, UDIMs, etc.

So behold! This addon fully automates the whole process for you.
At the end of the day, it basically sums up to two operations:

  • Edit with Mixer / Substance / ArmorPaint
  • Sync Maps & Create Shaders

Why is PBR Bridge so useful?

Firstly, the addon auto generates color material ID and auto bakes Material IDs with UDIM support.

Auto Bake Material IDs
Auto Bake Material IDs

Also, you can keep a non destructive workflow, so no need to apply any modifier (or remove “final displacements”). Which is perfect for a Multires Sculpting workflow.

Non destructive workflow - Keep Modifiers
Non destructive workflow – Keep Modifiers

Additionally, you also can use separated meshes without the need for joining or selecting them.

Work with separated meshes
Work with separated meshes

Then the addon auto creates Quixel Mixer, Substance Painter & ArmorPaint projects with up to date FBX/OBJ and material ID maps.

Auto create Mixer, Substance & ArmorPaint projects
Auto create Mixer, Substance & ArmorPaint projects

And it comes with an Advanced PBR Shader with UDIM support which will produce Cavity Subsurface from other generated maps.

Advanced PBR Shader with UDIM support
Advanced PBR Shader with UDIM support

No need to dive into the Shader, just tweak all Material Attributes from within the Viewport3D.

Material Tweaking from the Viewport3D
Material Tweaking from the Viewport3D

Finally the addon will add final Subdivision & Displacement with UDIM support from generated displacement map.

Final Displacement
Final Displacement

OK, I’m hooked, where can I find this time saver?

You will find PBR Bridge on Gumroad or Blender Market.

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