Multiple Camera Render

Multiple Camera Render

Multiple Camera Render is an add-on that allows users to sequentially render from all or only selected cameras in a scene.

Key features:

  • Sequential Camera Rendering: Renders stills sequentially from all or selected cameras within a scene.
  • Versatile Use Cases: Useful for various applications, including photogrammetry prototyping, creating proxy impostors for Unity/Unreal, and more.
  • Camera and Lens Simulation: Allows for the simulation of real camera layouts, lenses, lens distortions, depth of field (DOF), and aberrations.
  • Rendering with Eevee or Cycles: Compatible with both Eevee and Cycles rendering engines in Blender.
  • Image Saving Path and Settings: Users can define the saving path for images and adjust the used settings.
  • Composing Setup: Offers options to set up composing if needed.
  • User Interface for Render Control: Includes an add-on UI for selecting the type of render, whether rendering all cameras or only selected ones, and their order.