Fracture-Iterator is a Blender add-on developed to assist with the fracture simulation process, providing control over which parts of a model break and when, through a recursive approach
Key features:
Cell Fracture Integration: Break objects using Blender’s internal Cell Fracture add-on, triggered with the first button.
Dynamic Fragments: Enable dynamics on fractured parts at the current frame while maintaining the dynamics of previous frames.
Break by Loose Parts: Pre-cut objects to ensure they break in a specific manner, offering more control over the fracture process.
Rigid Body Keyframe Trigger: Easily set keyframes for enabling rigid body dynamics on selected objects, allowing precise control over when objects become dynamic.
Simplified Workflow: The workflow is streamlined with preset modes and a new layout for easier use.
Unified Texture Space: Unify texture option space for optimal use of Generated UV mapping.
Iterative Process: Enhance dynamic animations with a recursive process, allowing for adjustments throughout the simulation.
Bake to Keyframes: Ability to bake the entire simulation process to keyframes for further refinement or final output.