Eyek is a Blender add-on designed for texturing by projection mapping. It enables the projection of multiple images onto a single UV layer, offering a non-destructive workflow for texturing.

Key Features:

  • Projection Mapping to One UV Layer: Allows for projecting multiple images onto one UV layer.
  • Non-Destructive Workflow: Ensures that the original textures are not destroyed during the projection process.
  • UDIM Support: The add-on supports UDIM by default, enhancing its utility in texturing.
  • No Need for UV Projection from View: Projects images directly onto existing UVs without requiring UV projection from the view.
  • Versatility: Offers more versatility in texturing compared to the Apply Camera Image method.
  • Image References as Decals: Enables the use of Image References (Empties) as decals in the texturing process.
  • Alpha Channel Support: Compatible with images that have an alpha channel.
  • Multi-Object Projection: Capable of projecting textures onto multiple objects at once.
  • Simultaneous Projections: Supports projections from multiple cameras and empties at the same time.
  • Optional Shadowing: Includes a feature for optional shadowing, preventing projections from passing through objects.

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