Easy Bend Geometry Node

Easy Bend Geometry Node offers a procedural method to bend objects using geometry nodes. It simplifies the bending process compared to the traditional Simple Deform Modifier by removing the need for empty objects and concerns about object orientation. The node supports bending various geometries, including meshes, curves, point clouds, and text fields, and can be used as a standalone modifier or within existing node trees.

Key features:

  • Simple Interface: Provides an easy-to-use interface created with powerful geometry nodes.
  • No Empty Object Required: Eliminates the need to use empty objects as in the Simple Deform Modifier.
  • Supports Various Geometries: Allows bending of meshes, curves, point clouds, text fields, and more.
  • Start and End Position Control: Restricts the bend with start and end positions ranging from 0.00 to 1.00.
  • Chaining Capability: Enables chaining multiple nodes to create complex bending effects on multiple axes.
  • Axis Correction Feature: Includes an axis correction checkbox that auto-corrects the bend direction if needed.