Blendermania is an add-on designed for Trackmania2020 and ManiaPlanet, enhancing the Blender experience by streamlining various tasks related to game content creation and export.
Key Features:
Icons for objects
Mandatory materials to convert items to the game (container for texture & physicid/gameplayid)
Waypoint templates like checkpoints, start, finish, and multilap behavior
Templates for in-game placement (.Item.xml)
Built-in addon updater
Textures for the selected game/environment
Different nadeo-importer versions for converting exported items (.fbx) to the game (.gbx)
Useful assets for Blender related to Trackmania
Install/Import Ninjaripper for geometry extraction from various games
Blendermania-dotnet for manipulating gbx files using gbx.net
Export single objects or collections as one object
Multi-scale exports for creating different sizes automatically
Batch/parallel export of all creations simultaneously (collections/objects)
Map export based on existing/linked objects
Automatic generation of .Meshparams.xml and .Item.xml files
Automatic lightmap generation
Automatic icon generation
Toggle various marker settings like notcollidable, trigger, or _Lod0